Toontrack Superior Drummer 3 v3.3.6 macOS


Toontrack Superior Drummer 3 v3.3.6 macOS

In addition to a massive library of raw sound material, Superior Drummer 3 introduces a unique design a streamlined workflow and countless features for powerful drum production in your computer. With Superior Drummer 3, you have control and creative power beyond the imaginable. Welcome to the future.

TUNE, ENVELOPE & VELOCITY.

Learn how to make tuning adjustments and how to work with the new tuning algorithm. Also, learn how to work with the Envelope, Velocity Curve and Soft Hit controls to further tweak the dynamic overall sound and dynamic range.

MIXER FX.

Learn how to work with the Bus Sends and various other sound shaping tools in the available in the Mixer!

MACRO CONTROLS.

Learn how to use the Macro Controls to adjust multiple parameters at once using the input and output settings of a compressor on a room channel.

IMPORTING CUSTOM SAMPLES.

Learn how to work with custom samples and building hybrid kits.

RELEASE NOTES FOR SUPERIOR DRUMMER 3.3.4

Superior Drummer 3.3.4 is now available to download using the Product Manager or from the ‘My Products’ area in your Toontrack account. Please note that version 3.3.4 is required for the support of Superior Drummer 3 products released from this point forward (Q4 2022).

CHANGES

General

A MIDI Mapping Layout window has been added. It can be opened from the Help menu as well as from the More menu for each instrument.

“About Sound Libraries” has been removed from the Help menu. (Library versions are listed in the About dialog, up-to-date library descriptions are on the Toontrack website and the MIDI layout can be seen in the new MIDI Mapping Layout window.)

Grid Editor

A new articulation row called “Choke (Stop Playing)” has been added for each instrument that responds to aftertouch. The poly-aftertouch editors have been removed.

Moving the playhead in the song track now scrolls the Grid Editor to show the playhead, unless the Auto-Scroll option is off.

Mixer Tab

The maximum number of mixer buses has been increased from 16 to 32.

E-Drums

The hi-hat splash feature has been improved in order to remove unwanted hi-hat splashes. The hi-hat now has a time window, within which the pedal needs to have been raised after a “Pedal Closed” hit in order to generate a splash.

Settings

In MIDI In/E-Drums settings, there is now an option to show “All Notes in Preset” to only show the notes relevant to the selected e-drum preset/kit.

In MIDI In/E-Drums settings, it now says “-” instead of “No” in the “Edited” column.

On Windows, there is now a setting to invert the horizontal scroll direction when shift+wheel is used.

BUG FIXES

General

When a project was loaded, parameters (macro controls) would get reapplied, potentially changing properties bound to the macros. Now, setting a parameter to the same value that it already has does nothing (for example if the host tries to reapply parameter values some time).

Changing libraries or loading a preset did not make the host get properly notified that parameter values (macro control values) had changed.

The current library preset was not marked with an asterisk if a macro control knob was turned.

Some (few) library presets would for some instruments cause a high-pitched noise at low buffer sizes.

Quitting certain hosts when the VST 3 plug-in had been used could cause a crash.

The setting “Keep Output Routing on Preset Change” was never saved in preferences.

Song Track

While recording, notes did not graphically appear on the red block.

While recording, moving the playhead before the beginning of the red block would graphically start a new block instead of extending the existing one.

The time signature editor did not support keyboard shortcuts for copy/paste.

After dragging a groove from User MIDI, “Remove Groove Part” did not work on the block.

The Auto-Scroll setting was never saved in preferences.

Edit Play Style

Pasting notes on the tambourine or shaker pad should no longer cause a crash.

“Solo Selected” did not work on songs blocks that were loaded from a project.

Grid Editor

Adding a Forward/Backward Brush Trigger note at the very beginning of the track would cause a crash. Now the note position gets adjusted so that the “future hit” start time becomes zero instead of negative.

Drums Tab

Trying to audition a disabled articulation of an added instrument via the articulations menu would cause a crash.

Grooves Tab

Fixed some cases where the “Clear All” button wasn’t hidden when no filters were active.

Setting the velocity slider to something other than 0 and selecting a different groove would make the filter always say “+127 Velocity.”

Mixer Tab

Removing an effect with multiple channels selected could cause a crash.

Tracker Tab

Random noise in 16-bit audio could make the tracker find peaks too early compared to using 24-bit audio.

In Tracker export view, starting to drag the MIDI and hitting Esc would close the export view (and leave the drag icon hanging) instead of canceling the drag.

While dragging MIDI from another tab, it was not possible to cancel the drag with Esc in the Tracker.

E-Drums

Changing libraries with an e-drum preset active could in some cases result in incorrect mapping for some notes/instruments.

E-drum mapping for added or remapped instruments was not always loaded correctly.

Floor toms in Hard Rock EZX and Rock Solid EZX were not mapped correctly with some e-drum presets, for example TD-50.

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